These settings can also be found when importing/exporting files in the bottom left.
There are two encouraged ways to view textured meshes: Texture mode and Solid mode with Textured Solid shading enabled.
If this setting is enabled, the add-on will switch to Textured Solid mode instead of Texture mode.
In Textured Solid mode, objects have additional shading which makes white and untextured models a lot easier to work with.
Switches to texture display mode when a mesh has been imported (applies to .prm and .w).
Triangulates faces with more than 4 vertices (also called n-gons).
This will only affect the exported object, the mesh itself will not be triangulated.
Deselecting this might result in broken exports.
Instead of using the texture file to determine the texture number, the number set in the face properties panel will be used for exporting.
Applies the scale of the object when exporting.
Applies the rotation of the object when exporting.
Creates an empty object with the imported file's name and parents all meshes contained in the .w file to it. This makes the object outliner a lot less cluttered.
Imports the bound box for every single mesh of the .w file.
Imports the cubes for every single mesh of the .w file.
Imports the big cubes surrounding multiple meshes of the .w file.
This option will be given as soon as one of the above debug settings have been
enabled (boundary boxes, spheres and big cubes):
Selector for the layer(s) the debug objects will be placed on. Multiple layers can be selected by
Shift-clicking or dragging.
By default, all objects will be imported to the first layer.
When imported, the actual meshes are going to be on the first layer while the
debug objects potentially are on other layers.
To view multiple layers at once, hold down
Shift and press numbers, e.g.
1 and then
2. While doing that, make sure the mouse cursor hovers over the 3D view.
This setting is required when exporting a collision file that matches a .w file (e.g. nhood1.ncp for nhood1.w).
NCP files can be exported without the collision grid if the .ncp is intended to be used with an object or instance (.prm).