This is the documentation for Marv's Add-On for Re-Volt files.
It is intended to be used with Blender 2.79.
A list of currently supported features and what's to come.
A guide for the installation of the add-on.
The panel located on the left hand side of the 3D view.
Open/Close the tools panel using
T. The Re-Volt tab can be found at the very bottom.
‣ Import/Export, Settings (Object Mode)
Buttons for importing and exporting files as well as settings.
‣ Light (Object Mode)
Tools for shading cars and generating shadow textures.
‣ Face Properties (Edit Mode)
Face/Polygon properties for PRM, W and NCP meshes.
‣ Vertex Colors (Edit Mode)
An easy tool for vertex painting.
‣ Texture Animation (Edit Mode)
A panel for editing texture animations of .w files.
‣ Object Properties
Re-Volt object properties found in the Properties editor.
‣ Scene Properties
Re-Volt scene (.w) properties.
Import and Export
Read how the add-on handles import and export (advanced).
Re-Volt File Structure
Overview of Re-Volt's binary files and their structure (advanced).
UV Unwrap Reset broken
Not an issue with this add-on directly, however, there is a bug in Blender that is caused by a feature used by the add-on. I reported this bug and it has recently been fixed. The fix sadly didn't make it into 2.79 yet. To obtain a version with the fix included, download Blender from builder.blender.org.
Only one BigCube
Only one sphere (BigCube) is written around the entire level. This shouldn't impact performance too much, a fix should come eventually.